Jun 28, 2009, 03:35 PM // 15:35
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#21
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Academy Page
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Gogo support ticket. Eternal Forgemaster scammed me and sold me tainted armor. banplzkthx.
But yeah, my Mesmer's Mask of the Mo Zing clips with the back of his coat and it annoys me to the point that I just don't wear it.
Last edited by BadgerzFTW; Jun 28, 2009 at 03:38 PM // 15:38..
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Jun 28, 2009, 03:52 PM // 15:52
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#22
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Krytan Explorer
Join Date: Nov 2006
Location: PA, USA
Guild: [COPY]
Profession: D/
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Quote:
Originally Posted by HuntMaster Avatar
/signed.
Anet needs to stop hiding behind GW2 and fix GW1's issues. GW2 is going to have issues and those will be ignored for Anets next exciting product of issues.
Quality control must not count for much in the video game world. I'm starting to understand why so many people harp on GW/Anet/NCsoft.
Atleast Blizzard gets around to actually fixing problems in their games. Might take years, but they do. But I'm still not gonna switch to world of warcraft.
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Indeed I agree; ANET seems to be using GW2 as a major scapegoat in not fixing their current game. While I give them credit to putting so much effort into GW2 (because if it sucks, the company is going to get liquidated on the spot by NCsoft.). However, ignoring a portion of the game that everyone sees every minuet they log into GW is just being...well....im not sure what it is.
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Jun 28, 2009, 05:19 PM // 17:19
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#23
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Jungle Guide
Join Date: Jan 2009
Location: US
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Am I the only one who thinks it looks better from the behind like that?
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Jun 28, 2009, 08:06 PM // 20:06
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#24
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Furnace Stoker
Join Date: May 2006
Profession: R/
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How is, "All of our artists are working on GW2," using GW2 as a "scapegoat"? They've been really frickin' frank with us that this game is on its last legs, support-wise. A scapegoat would be, "We'd love to do it, but we're kinda busy with this over here, so maybe sometime in the future." Contrast that with, "Eh, guys, the entire staff is building a new game here, unless there's something game-breakingly horrible, can you chill out?" Hell, even before they started working on an entirely new game, armor glitches like this weren't exactly high-priority fixes.
This "glitch" isn't even a glitch, it's the polygon-reducing algorithm working as intended. Oh well, it tags a part of the model that you should be able to see from the back as invisible; this is my necro's only set of armor, and I've never noticed it in the 2 years that I've had the set.
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Jun 29, 2009, 11:36 AM // 11:36
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#25
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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How's the a glitch? Do you know it's supposed to be designed with the other plate hanging down in the back?
__________________
All seems lost now, but still we must fight on.
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Jun 29, 2009, 03:55 PM // 15:55
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#26
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Academy Page
Join Date: Feb 2009
Location: USA
Guild: Heaven Seal
Profession: R/Mo
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And don't forget about guild capes clipping with all manner of staves, wands and some foci. It's why I always hide the capes on my casters.
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Jun 29, 2009, 04:47 PM // 16:47
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#27
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Krytan Explorer
Join Date: Dec 2007
Location: Cho's Estate
Guild: Agents Of Indecision
Profession: Rt/
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Dragon Gauntlets.....
Why'd they even release them? as well as being pretty uglieh, they clip with _everything_. There is not 1 shield that looks nice w/ them. Most focuses also clip, or just plain look bad. And the way they're designed, they aren't really caster gloves, they fit more with the rugged nature of warriors, and rangers... so why not check to see if you could actually wear a shield and not look retarded before adding them into the game. I would buy a set for my warrior, but at one time I thought they looked nice with Dragon Tat's and a Dread Mask on my monk. So I know that just like my monk, I would never wear them.
anyway end of my QQ
/notsigned
I can live with the clipping, and my chaos gloves not showing behind my eternal shield, and with me looking like a Vietnam veteran with two stumps for arms every time I walk into water.
But we "need" other fixes and updates before they should start worrying about minor graphic glitches.
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Jun 29, 2009, 09:01 PM // 21:01
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#28
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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With limited time from developers and tons of gameplay issues that need to be addressed, they should definately focus on cosmetic changes.
Last edited by Reverend Dr; Jun 29, 2009 at 09:06 PM // 21:06..
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Jun 29, 2009, 09:27 PM // 21:27
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#29
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Krytan Explorer
Join Date: May 2008
Location: Hrvatska
Profession: N/Me
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Quote:
Originally Posted by Konig Des Todes
You don't need anything, but you want everything. 'Tis human nature to confuse the two.
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Yea,thats true.
And thats why need is used more then want,because it gives the expression you want it more.
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Jun 29, 2009, 09:42 PM // 21:42
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#30
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Frost Gate Guardian
Join Date: Dec 2007
Profession: D/
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/signed
My Monk's mustache go through the Mask of Mo Zing. It looks awful.
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Jun 29, 2009, 10:11 PM // 22:11
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#31
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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You know, just speaking as a lead QA tester ( not for anet obviously. Different studio ) it would help tremendously if you actually pointed out exactly what "glitches" you are talking about in the case that any devs are reading this thread. When dealing with bug's, it doesn't matter how obvious you think it is - you still must be exact. Relying on assumptions never goes well. Also note that some dev's take the word "glitch" and "bug" in different context, some even consider the word glitch to be useless. Better to say "bug".
There is a reason why many armor bugs will not be fixed: they simply aren't that important. They have no major effect on gameplay and most of them are just nitpicks. Plus, Gw is already very lowpoly in places. There is only so much you can do with a UV unwrap on those models. There will be distortions in places no matter what you do. Some of the bugs may in fact be there because the alternative to fixing them would be increasing texture size or adding otherwise unnecessary tri's. This game does not need any more lag then it already has.
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Jun 29, 2009, 10:36 PM // 22:36
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#32
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Krytan Explorer
Join Date: Mar 2008
Profession: W/
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I could honestly care less, we certainly don't NEED this.
Let them work on their projects people swear will never be released, with these sorts of updates they probably never will.
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Jun 29, 2009, 11:31 PM // 23:31
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#33
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Academy Page
Join Date: May 2009
Guild: Legendes Infernales
Profession: Rt/Mo
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OMG. I'm probably the biggest Armor hoarder there is (I even want the regular armor types that aren't maxed) and I can't sum up the the interest needed enough to notice the glitches, let alone care about them.
Seriously, who gives a frack about armor glitches?!
We have an utterly broken Xunlai Tournament House, Mysterious Lag Issues, overpowered professions, underpowered professions, bugged areas and dungeons, and a growing number of people losing interest in the game because it is so old.
But, hey! Armor Glitches!!1!
Last edited by False Maria; Jun 29, 2009 at 11:33 PM // 23:33..
Reason: Tie Poes
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Jun 30, 2009, 03:45 AM // 03:45
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#34
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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Quote:
Originally Posted by False Maria
OMG. I'm probably the biggest Armor hoarder there is (I even want the regular armor types that aren't maxed) and I can't sum up the the interest needed enough to notice the glitches, let alone care about them.
Seriously, who gives a frack about armor glitches?!
We have an utterly broken Xunlai Tournament House, Mysterious Lag Issues, overpowered professions, underpowered professions, bugged areas and dungeons, and a growing number of people losing interest in the game because it is so old.
But, hey! Armor Glitches!!1!
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I'd like to add no information about Guild Wars 2 to that list.
I also hoarde armor, but I still notice the glitches. Annoying, yes. NEED to fix, no.
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